Modern Celtic Druids

Druids are restricted to leather armour and small shields and can choose weapons from the club, sickle, dart, spear, dagger, scimitar, sling and staff. All Druid priests are proficient with the scimitar, it has been adopted as the badge of authority for druids. While it is not illegal for others to carry them it is frowned on. Major access to Druid, Animal, Elemental, Plant and Weather. Minor access to Healing &Divination.

Powers: +2 to Saves vs Fire or Lightening; Speak and Write Ogma (special Celtic language); Identify Plants, Animals: Pure Water (3rd level); Pass through Overgrown Area without leaving a trail and at normal movement rate (3rd level); Learn Woodland Language 1/level (starts at 3rd level): Immune to Charm Spells cast by Woodland Creatures (7th level), Shape Change 3/day as per restrictions (7th level)

As per the second edition PHB

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1

Animal friendship

1

Create Water

1

Cure Light Wounds

1

Cure Light Wounds

1

Detect Evil/Good

1

Detect Magic

1

Detect poison

1

Detect Snare and Pits

1

Detect Snare and Pits

1

Entangle

1

Faerie fire

1

Invisibility to anaimals

1

Locate animal or plant

1

Locate animal or plant

1

Pass without trace

1

Shillellagh

2

Augury

2

Barkskin

2

Charm person or mamal

2

Detect Charm

2

Duat devil

2

Find Traps

2

Fire Trap

2

Flame Blade

2

Goodberry

2

heat metal

2

Know alignment

2

Messenger

2

Obscurement

2

Produce Flame

2

Slow Poison

2

Snake Charm

2

Speak with animals

2

Speak with animals

2

Trip

2

Warp Wood

3

Call lightening

3

Flame walk

3

Hold Animal

3

Locate Object

3

Meld into Stone

3

Plant Growth

3

Protection from Fire

3

Pyrotechnics

3

Snare

3

Speak with dead

3

Spike Growth

3

Stone shape

3

Summon insect

3

Tree

3

Water Breathing

3

water walk

4

Animal summoning 1

4

Control Temperature 10’radius

4

Giant Insect

4

Hallucinatory Forest

4

Hold Plant

4

lower water

4

Neutralize poison

4

Plant Door

4

Produce fire

4

Protection from lightning

4

Reflecting Pool

4

Repel insects

4

Speak with Plants

4

Sticks to snakes

5

Air walk

5

Animal growth

5

Animal summoning 2

5

Anti-Plant shell

5

Commune with nature

5

Control Winds

5

Dispel Evil/Good

5

Insect Plague

5

Pass Plant

5

Rainbow

5

Spike stones

5

Transmute mud to rock

5

Wall of fire

6

Animal summoning 3

6

Anti-Animal Shell

6

Conjure Fire elemental

6

Fire seeds

6

Live Oak

 

6

Part Water

6

Stone Tell

6

Transmute water to dust

6

Transport via Plants

6

Turn Wood

6

Wall of thorns

6

Weather summoning

7

Animate rock

7

Changestaff

7

Chariot of sustarre

7

Conjure earth elemental

7

Control Weather

7

Creeping Doom

7

Earthquake

7

Fire storm

7

Reincarnate

7

Transmute metal to wood

7

Wind walk